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Operation Developer Love

Zhen Fang     Platform Updates
28 Februari pukul 6:52
Published by Zhen Fang

Since last Wednesday's update, we launched Facebook SDK 3.2 for iOS, held our first Developers Live, announced March Developer Events, and Join the Facebook Games Team at GDC SF on March 26.
March 2013 Breaking Changes
The following changes can be enabled/disabled using the "March 2013 Breaking Changes" migration until March 6th when they will go into effect permanently for everyone:
No more accessing mailbox FQL tables without a user session
It will not longer be possible to access the message, thread, or mailbox_folder FQL tables without a user session.
Removing apps from /me/accounts/ and page_admin FQL table
We will no longer show apps under /me/accounts/ in the Graph API or in the page_admin FQL table. You can access the list of apps a user is a developer on by hitting /me/applications/developer/ or using the app_role FQL table.
Removing redirect to docs when hitting graph.facebook.com
We will no longer return a redirect to the Graph API docs when hitting the URL http(s)://graph.facebook.com with no path.
For more information, check out the Developer Roadmap.
Weekly stats
The following stats are for activity between 02/20/2013-02/27/2013:
Bugs activity
  • 215 bugs were created this week
  • 60 bugs were assigned this week
  • 242 bugs were resolved this week
  • 49 bugs were fixed this week
  • 193 bug were were duplicate, invalid, or by design
Bugs fixed
  • 395 questions asked
  • 69 questions with a score of 0 or greater
  • 25 answered, 36% answered rate
  • 47 replied, 68% reply rate

 

27 Februari pukul 2:30
Published by Bear Douglas
We're out and about again this month at South by Southwest, Tel Aviv Gaming Day, Social Developers London, and the Game Developers Conference in San Francisco. If you're heading to any of these events, come say hello!
  • SXSW: Austin, March 10. Join Director of Developer Products Doug Purdy and members of the Facebook team for an hour of brainstorming, idea-building, and networking at the Apps and Games on Facebook meetup. We'll talk about how your app can use Facebook to grow and engage your user base, including information on our latest products like mobile app install ads.
  • Game On: Tel Aviv: Tel Aviv, March 12. There will be sessions for both developers and marketers at Facebook Game On: Tel Aviv. Engineers from our partnerships team, who have helped dozens of top games succeed on Facebook, will talk about social gaming best practices. There will also be sessions on how to promote your game.
  • Social Developers London: London, March 13. We'll be attending the next meeting of Social Developers London to talk about the updates to our native mobile SDKs and the latest Facebook features you can use to make your app successful on mobile.
  • GDC San Francisco: San Francisco, March 26. We're hosting an all-day event at GDC. Members of the Facebook Games team will present ecosystem trends, discuss new products, and how game developers can be successful. You'll learn how to grow your games on Facebook and across platforms, build core and mid-core games, optimize revenue, and hear from other developers who build with Facebook Platform.

 

26 Februari pukul 4:00
Published by Jason Clark
Download the 3.2 SDK now.
We’re happy to announce an update to the Facebook SDK for iOS that makes it easier and faster to develop Facebook integrated iOS apps. We’ve also revamped the iOS Dev Center so you can quickly access the tools and resources you need to build great social apps.
The 3.2 release addresses some of the most requested improvements and adds support for better analytics making it easier to build, distribute and promote your app. These features include:
Better Mobile Analytics
Access to meaningful analytics data can go a long way towards understanding how people use your apps. We’ve added support for measuring additional usage metrics and optimizing ads to help improve your app’s quality and monetization potential.
  • App Usage Metrics: We’ve enabled additional metrics such as iOS 6 native share sheet and built-in native UI controls usage that can now be logged through our SDK. We've also added support for showing these metrics on App Insights to help you understand how people are interacting with your app.
  • Ads Optimization: Similar to our current conversion measurement product for websites, we are currently working on a solution for native iOS apps. Integrating with our SDK will let you log conversion events from your apps. Conversion measurement helps businesses measure and optimize the return on investment of their Facebook Ads by reporting on the actions people take after viewing those ads.
  • Purchase Events (Beta): We're previewing support for logging in-app purchase events with select partners.
Enhanced Error Handling
We've enabled SDK support and documentation for all classes of error responses, which will significantly improve your SDK integration experience. The SDK will now automatically categorize errors by common application handling behavior and provide helpers to simplify some common error response cases. In addition, the SDK will automatically handle a larger number of error cases including various iOS 6 cases such as password changes and expired tokens.
Improved Web Dialog Support
This release adds support for integrating web dialogs, Feed Dialog and Requests Dialog, without invoking deprecated headers making it cleaner and easier to add dialogs into your app.
API Improvements
We’re adding a new FBAccessTokenData type, which encapsulates token data information such as token string, permissions, expiration date, etc. to make it easier to open a session from token data explicitly. This allows you to better handle app and deep linking as well.
This update also includes bug fixes that improve stability and is backwards compatible. Please share your feedback with us on Facebook's StackOverflow page with the tag: facebook-ios-sdk. Start developing today to take advantage of these powerful new tools and resources.
Download the 3.2 SDK now.

 

Sean Ryan
26 Februari pukul 1:00
Published by Sean Ryan
March Madness is just around the corner, which means it's time for Facebook Developer Day at the Game Developer Conference in San Francisco. GDC attendees are invited to join the Facebook Games team at our all-day event happening Tuesday, March 26.
The Facebook Games team will present ecosystem trends, discuss new products, and how game developers can be successful. Developers will learn to grow their games on Facebook and across platforms, build core and mid-core games, optimize revenue, and hear from other developers who build with Facebook Platform.
Register now for a GDC San Francisco "All-Access" or "Summit & Tutorials" pass to attend Facebook Developer Day on March 26. Check out the schedule below or the GDC website for more info about our sessions.
10:00 am  Facebook Games Ecosystem Overview
10:15 am  Facebook Games Product Update
10:45 am  Growing Your Game with Facebook
12:15 pm  Lunch
12:45 pm  Building Core and Mid-Core Games on Facebook
01:45 pm  Mastering Facebook Channels on Mobile
02:45 pm  Break
03:00 pm  Monetizing Your Game on Facebook
04:00 pm  Panel: Facebook Game Developers
05:00 pm  Q&A with Facebook Games Team
06:00 pm  Close

We're looking forward to seeing you there!
Operation Developer Love 9out of 10 based on 10 ratings. 9 user reviews.

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