28 Februari pukul 6:52
Published by Zhen Fang
Since last Wednesday's update, we launched Facebook SDK 3.2 for iOS, held our first Developers Live, announced March Developer Events, and Join the Facebook Games Team at GDC SF on March 26.
March 2013 Breaking Changes
The following changes can be enabled/disabled using the "March 2013 Breaking Changes" migration until March 6th when they will go into effect permanently for everyone:No more accessing mailbox FQL tables without a user sessionFor more information, check out the Developer Roadmap.
It will not longer be possible to access the message, thread, or mailbox_folder FQL tables without a user session.
Removing apps from /me/accounts/ and page_admin FQL table
We will no longer show apps under/me/accounts/
in the Graph API or in thepage_admin
FQL table. You can access the list of apps a user is a developer on by hitting/me/applications/developer/
or using theapp_role
FQL table.
Removing redirect to docs when hitting graph.facebook.com
We will no longer return a redirect to the Graph API docs when hitting the URLhttp(s)://graph.facebook.com
with no path.
Weekly stats
The following stats are for activity between 02/20/2013-02/27/2013:
Bugs activity
- 215 bugs were created this week
- 60 bugs were assigned this week
- 242 bugs were resolved this week
- 49 bugs were fixed this week
- 193 bug were were duplicate, invalid, or by design
Bugs fixed
- iOS SDK 3.2 does not appear to be on github
- Small mistake in formatting
- Realtime Updates extended for Pages doesn't work for all kind of page post
- Server side Oauth2 intermittently fails with "Code was invalid or expired." error
- Open Graph authentication bug?
- iOS native login dialog shows Not Logged In error for new users
- iOS: App request dialog returning API Error: 100, message too long
- Cannot "Cancel Submission" of App Details
- Don't get feed and photo notification via real-time updates
- iOS6 FB Integration: Give permission. Delete app from FB via website. Permissions out of sync on device
- When using Facebook sdk 3.1(on iOS6) there is no way to re-prompt a user for authorization after the user presses the "Don't Allow" Button.
- memory leaks in FBRequest and FBSession
- Deep linking failing from shares in news feed (iOS)
- iOS - FBSession opens with expired token
- Facebook-iOS-Sdk 3.1 Login Problem
- iOS SDK loginBehaviorForcingWebview issue.
- FBSession urlSchemeSuffix is not pulled from the plist as the docs suggest (iOS SDK)
- The crash is in FBGraphObjectTableDataSource.m line 221
- iOS SDK: openURL calls not always handled correctly
- Better support for urlSchemeSuffix
- Deep linking issues in Facebook iOS SDK (v.3.1)
- Crash in dealloc in Facebook.m
- SSO broken after upgrading to FB iOS SDK 3
- Native deep linking broken in newsfeed of the new Facebook App 5.0 for iOS
- Playstation Title IDs contraint
- Unable to pull posts/promotable-posts for fan page
- Wrong functionality description
- wrong example
- amount_spent of an ad_account stay equals to 0
- Ambiguity about when permissions should be requested
- Additional link "How to create title-less objects" is invalid (404) and irrelevant
- picture and groups
- Post to Facebook button doesn't work after clicking the "like" button
- Typos in parameters table and example call.
- broken link
- new format
- OG alternate locale uk_UA makes object invalid
- Getting 500 internal server error for Action type page
- Generic System Error Test JSP posted instead of product description on Facebook "Like"
- ticket_uri field does not work unless "Events Timezone" migration is enabled
- Learn more about AppCenter Localization?
- OAuth redirect failing when adding app for the first time
- Editing Open Graph action results in 500 server error
- Getting "Call to a member function on a non-object" when not authorized to access account data
- Can't view bugs that I've created
- Cannot add assign any users to roles
- Position of Recommendations Bar after expand
- Title being read as debugger
- [appdaybug] server side graph api call returns An error occurred. Please try again later.
Activity on facebook.stackoverflow.com
- 395 questions asked
- 69 questions with a score of 0 or greater
- 25 answered, 36% answered rate
- 47 replied, 68% reply rate
27 Februari pukul 2:30
Published by Bear Douglas
|
- SXSW: Austin, March 10. Join Director of Developer Products Doug Purdy and members of the Facebook team for an hour of brainstorming, idea-building, and networking at the Apps and Games on Facebook meetup. We'll talk about how your app can use Facebook to grow and engage your user base, including information on our latest products like mobile app install ads.
- Game On: Tel Aviv: Tel Aviv, March 12. There will be sessions for both developers and marketers at Facebook Game On: Tel Aviv. Engineers from our partnerships team, who have helped dozens of top games succeed on Facebook, will talk about social gaming best practices. There will also be sessions on how to promote your game.
- Social Developers London: London, March 13. We'll be attending the next meeting of Social Developers London to talk about the updates to our native mobile SDKs and the latest Facebook features you can use to make your app successful on mobile.
- GDC San Francisco: San Francisco, March 26. We're hosting an all-day event at GDC. Members of the Facebook Games team will present ecosystem trends, discuss new products, and how game developers can be successful. You'll learn how to grow your games on Facebook and across platforms, build core and mid-core games, optimize revenue, and hear from other developers who build with Facebook Platform.
26 Februari pukul 4:00
Published by Jason Clark
|
We’re happy to announce an update to the Facebook SDK for iOS that makes it easier and faster to develop Facebook integrated iOS apps. We’ve also revamped the iOS Dev Center so you can quickly access the tools and resources you need to build great social apps.
The 3.2 release addresses some of the most requested improvements and adds support for better analytics making it easier to build, distribute and promote your app. These features include:
Better Mobile Analytics
Access to meaningful analytics data can go a long way towards
understanding how people use your apps. We’ve added support for
measuring additional usage metrics and optimizing ads to help improve
your app’s quality and monetization potential.- App Usage Metrics: We’ve enabled additional metrics such as iOS 6 native share sheet and built-in native UI controls usage that can now be logged through our SDK. We've also added support for showing these metrics on App Insights to help you understand how people are interacting with your app.
- Ads Optimization: Similar to our current conversion measurement product for websites, we are currently working on a solution for native iOS apps. Integrating with our SDK will let you log conversion events from your apps. Conversion measurement helps businesses measure and optimize the return on investment of their Facebook Ads by reporting on the actions people take after viewing those ads.
- Purchase Events (Beta): We're previewing support for logging in-app purchase events with select partners.
Enhanced Error Handling
We've enabled SDK support and documentation for all classes of error
responses, which will significantly improve your SDK integration
experience. The SDK will now automatically categorize errors by common
application handling behavior and provide helpers to simplify some
common error response cases. In addition, the SDK will automatically
handle a larger number of error cases including various iOS 6 cases such
as password changes and expired tokens.
Improved Web Dialog Support
This release adds support for integrating web dialogs, Feed Dialog and Requests Dialog, without invoking deprecated headers making it cleaner and easier to add dialogs into your app.
API Improvements
We’re adding a new FBAccessTokenData
type, which encapsulates token data information such as token string,
permissions, expiration date, etc. to make it easier to open a session
from token data explicitly. This allows you to better handle app and
deep linking as well.This update also includes bug fixes that improve stability and is backwards compatible. Please share your feedback with us on Facebook's StackOverflow page with the tag: facebook-ios-sdk. Start developing today to take advantage of these powerful new tools and resources.
Download the 3.2 SDK now.
26 Februari pukul 1:00
Published by Sean Ryan
|
The Facebook Games team will present ecosystem trends, discuss new products, and how game developers can be successful. Developers will learn to grow their games on Facebook and across platforms, build core and mid-core games, optimize revenue, and hear from other developers who build with Facebook Platform.
Register now for a GDC San Francisco "All-Access" or "Summit & Tutorials" pass to attend Facebook Developer Day on March 26. Check out the schedule below or the GDC website for more info about our sessions.
10:00 am Facebook Games Ecosystem Overview
10:15 am Facebook Games Product Update
10:45 am Growing Your Game with Facebook
12:15 pm Lunch
12:45 pm Building Core and Mid-Core Games on Facebook
01:45 pm Mastering Facebook Channels on Mobile
02:45 pm Break
03:00 pm Monetizing Your Game on Facebook
04:00 pm Panel: Facebook Game Developers
05:00 pm Q&A with Facebook Games Team
06:00 pm Close
We're looking forward to seeing you there!
Operation Developer Love
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